48h game concept development for the Arabic speaking markets!

Rihla

The player is going to solve puzzles by creating trading routes between different planets.
At the same time the Player is challenged to make the route look like a constellation that resembles the levels mission. All the planets have different natural resources they desire and resources that they are willing to trade away, so the challenge is to make them match.

The jury’s motivation:
“Interesting and novel concept. Got our imagination going! Great sound design, and overall high level of craftsmanship.”

Team:
Simon Carlsson : Sound and Music.
Linus Persson : Graphics
Per Lundh : Programmer
Job van der Zwan : Programmer
Nicklas Gellersten : Graphics and writer